That's Drama? Left Coast? Starship? Microcosm?
Posted: June 15th, 2011, 5:58 pm
Thought I'd throw some ideas at the wall for stuff I could run and see if any stick:
That's Drama: is pretty much in beta and although I originally intended it as a GM-less card-based RPG for rookies, it fails in that regard. I think it succeeds, though, in being a good mash-up of In a Wicked Age, Archipelago, and Misery Bubblegum - it's got the GM-lessness and generic setting of Archipelago; the oracles (sort of) and at-each-other's-throats of In a Wicked Age; and the trumping-and-uber-trumping card mechanics of Misery Bubblegum, which helps make conflicts play out much faster than In a Wicked Age. So ... it's a great choice if you can't find a game in the setting / genre you want - you can play this and we'll mash-up everyone's settings together. (Which might mean steampunk vampire medical drama, but ... that would be pretty awesome.) http://www.gamedevblog.com/thats-drama.html
Left Coast: Steve Hickey's alpha game-about-science-fiction-writers-in-California-in-the-late-sixties-early-seventies. I really want to *play* this game and wish someone else would run it, but I'll run it myself if that's what's wanted. I've read Philip K (that middle initial is important!) Dick's VALIS several times and multiple biographies of him so I'm sure I can nail this.
Starship: (working title) this is another alpha - I've only run it once, but it was fun, and it can only get better, right? It's a mashup of Danger Patrol and Apocalypse World. But GM-less. And in space. Star Trek-ish, but you know how Star Trek often explores some issue like racism or power corrupting? This doesn't do that. https://docs.google.com/document/d/1TTn ... t?hl=en_US and one AP here - http://www.storygamesseattle.com/messag ... d/12350251
Oh - and its killer app - your position on the bridge determines your narrative authority - scanners and communications operators get a lot, everyone else, not so much.
Microcosm: I just came across this super-simple RPG by Levi Kornelsen and would really like to see how it plays, because it has a lot in common with That's Drama - generic setting and narrative-authority-as-a-resource. So another good option for "can't find the setting you want, let's make something up."
Can I build up critical mass on any of these?
That's Drama: is pretty much in beta and although I originally intended it as a GM-less card-based RPG for rookies, it fails in that regard. I think it succeeds, though, in being a good mash-up of In a Wicked Age, Archipelago, and Misery Bubblegum - it's got the GM-lessness and generic setting of Archipelago; the oracles (sort of) and at-each-other's-throats of In a Wicked Age; and the trumping-and-uber-trumping card mechanics of Misery Bubblegum, which helps make conflicts play out much faster than In a Wicked Age. So ... it's a great choice if you can't find a game in the setting / genre you want - you can play this and we'll mash-up everyone's settings together. (Which might mean steampunk vampire medical drama, but ... that would be pretty awesome.) http://www.gamedevblog.com/thats-drama.html
Left Coast: Steve Hickey's alpha game-about-science-fiction-writers-in-California-in-the-late-sixties-early-seventies. I really want to *play* this game and wish someone else would run it, but I'll run it myself if that's what's wanted. I've read Philip K (that middle initial is important!) Dick's VALIS several times and multiple biographies of him so I'm sure I can nail this.
Starship: (working title) this is another alpha - I've only run it once, but it was fun, and it can only get better, right? It's a mashup of Danger Patrol and Apocalypse World. But GM-less. And in space. Star Trek-ish, but you know how Star Trek often explores some issue like racism or power corrupting? This doesn't do that. https://docs.google.com/document/d/1TTn ... t?hl=en_US and one AP here - http://www.storygamesseattle.com/messag ... d/12350251
Oh - and its killer app - your position on the bridge determines your narrative authority - scanners and communications operators get a lot, everyone else, not so much.
Microcosm: I just came across this super-simple RPG by Levi Kornelsen and would really like to see how it plays, because it has a lot in common with That's Drama - generic setting and narrative-authority-as-a-resource. So another good option for "can't find the setting you want, let's make something up."
Can I build up critical mass on any of these?