FRI-00: Dungeon World
Posted: July 11th, 2011, 7:30 am
Reposted from Story Games.
Friday early afternoon, Matt Gagan and I arrived in Seattle, then met up with Andy K., Remi Treuer, Jeremy Tidwell, Eric Boyd, and Matt SB. After some lounging and chatting at a cafe, we spontaneously busted out Dungeon World. We played schoolmates at something like an adventurer's college. We used all of the classes except for the wizard.
(Possible little spoiler for Purple Worm's Graveyard coming up!)
Remi played the evil halfling thief Bug, and I was the evil fighter with con 8 (so we bonded over the whole backstabbing approach). We were running theft and fencing cons at the college. Matt G. was the bard, and through the bard's bonds, he decided he was habitually mocking Bug. In fact, when Jeremy's ranger read the tracks inside the Purple Worm Graveyard dungeon and told us there were disfigured goblins shuffling around, Matt's character was like, "Just to get a good image of them, are they more or less disfigured than Bug?"
So when Bug found a trapped door that when closed would lock the heroes in a room and unleash monsters, he was like, "it's all clear, go ahead!" So the ranger, cleric and paladin went right in, but Bug stopped the bard, slammed the door shut, and jammed his dagger into her gut. "THAT'S FOR ALL THOSE SONGS!" Maybe there was minor resentment over the mockery.
Short game told even shorter, the three heroes that were locked in lost the paladin to the unleashed monsters (they didn't have a fighter to help them out), and I, sworn to protect Bug, had to run down the hightailing bard with my sinister mace because I couldn't leave any witnesses against Bug alive. Then Bug trapped the entrance to the dungeon and we went home, whistling joyfully.
THE END!
PS: Dungeon World is a lot of fun, even when you're not getting to slay the party bard! The bonds are awesome relationship starters.
Friday early afternoon, Matt Gagan and I arrived in Seattle, then met up with Andy K., Remi Treuer, Jeremy Tidwell, Eric Boyd, and Matt SB. After some lounging and chatting at a cafe, we spontaneously busted out Dungeon World. We played schoolmates at something like an adventurer's college. We used all of the classes except for the wizard.
(Possible little spoiler for Purple Worm's Graveyard coming up!)
Remi played the evil halfling thief Bug, and I was the evil fighter with con 8 (so we bonded over the whole backstabbing approach). We were running theft and fencing cons at the college. Matt G. was the bard, and through the bard's bonds, he decided he was habitually mocking Bug. In fact, when Jeremy's ranger read the tracks inside the Purple Worm Graveyard dungeon and told us there were disfigured goblins shuffling around, Matt's character was like, "Just to get a good image of them, are they more or less disfigured than Bug?"
So when Bug found a trapped door that when closed would lock the heroes in a room and unleash monsters, he was like, "it's all clear, go ahead!" So the ranger, cleric and paladin went right in, but Bug stopped the bard, slammed the door shut, and jammed his dagger into her gut. "THAT'S FOR ALL THOSE SONGS!" Maybe there was minor resentment over the mockery.
Short game told even shorter, the three heroes that were locked in lost the paladin to the unleashed monsters (they didn't have a fighter to help them out), and I, sworn to protect Bug, had to run down the hightailing bard with my sinister mace because I couldn't leave any witnesses against Bug alive. Then Bug trapped the entrance to the dungeon and we went home, whistling joyfully.
THE END!
PS: Dungeon World is a lot of fun, even when you're not getting to slay the party bard! The bonds are awesome relationship starters.