SAT-04 Pickup Game GM Count
- Ben Robbins
- Posts:166
- Joined:January 14th, 2010, 2:53 am
- Location:Seattle
- Contact:
We're going to have a lot of pickup games this year. We already know we're going to have a full house of gamers: the trick is making sure we have enough people comfortable running or facilitating games. Otherwise we have a lot of gamers just standing around.
So we're taking a headcount to see where we stand:
- Post a 'yea' in this thread if you are going to run or facilitate a pickup game in this slot. You don't have to say what you're thinking of running (you can kick around ideas in Brainstorming, but if you have a specific plan in mind you probably should just schedule it). If you change your mind, just delete your post or edit it so the admins know to delete it.
- Don't post if you want to play in pickup games, but aren't comfortable facilitating or running one.
This way the reply count in this thread should tell us how many facilitator/GMs we've got for pickup games in this slot.
So we're taking a headcount to see where we stand:
- Post a 'yea' in this thread if you are going to run or facilitate a pickup game in this slot. You don't have to say what you're thinking of running (you can kick around ideas in Brainstorming, but if you have a specific plan in mind you probably should just schedule it). If you change your mind, just delete your post or edit it so the admins know to delete it.
- Don't post if you want to play in pickup games, but aren't comfortable facilitating or running one.
This way the reply count in this thread should tell us how many facilitator/GMs we've got for pickup games in this slot.
- ping
- Posts:54
- Joined:April 20th, 2010, 4:16 pm
- Location:Seattle, Washington
- Contact:
Re: SAT-04 Pickup Game GM Count
Count me in as a GM/Facilitator.
- Ben Robbins
- Posts:166
- Joined:January 14th, 2010, 2:53 am
- Location:Seattle
- Contact:
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- Posts:11
- Joined:June 9th, 2010, 10:13 am
Re: SAT-04 Pickup Game GM Count
This is my "in" face.
- Ryan
- Ryan
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- Posts:11
- Joined:May 1st, 2010, 1:03 pm
Re: SAT-04 Pickup Game GM Count
I want to be like Ryan Macklin. I'm in.
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- Posts:22
- Joined:May 15th, 2010, 9:48 pm
- Name:Dale Horstman
Re: SAT-04 Pickup Game GM Count
In, that I am.
Dale
Dale
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- Posts:8
- Joined:June 6th, 2010, 11:15 pm
- Name:Blake Hutchins
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- Posts:19
- Joined:May 13th, 2010, 2:09 pm
- Name:Mike Kimmel
- Location:Seattle, WA
- Contact:
Re: SAT-04 Pickup Game GM Count
Here is my own pickup game plan. I'll post it on each thread:
Fri-01: No
Sat-01: Maybe
Sat-02: Yes
Sat-03: Yes
Sat-04: Maybe
Sun-01: Maybe
Sun-02: Yes
Sun-03: Yes
Fri-01: No
Sat-01: Maybe
Sat-02: Yes
Sat-03: Yes
Sat-04: Maybe
Sun-01: Maybe
Sun-02: Yes
Sun-03: Yes
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- Posts:46
- Joined:June 17th, 2010, 5:54 pm
- Name:Wilson Zorn
Re: SAT-04 Pickup Game GM Count
Hi, I'm not sure of the best way to respond to these, and clearly this is a last-minute response so not sure you're getting these in time anyway, but basically I'll be open to run throughout if people need a game that I can run, I'm not committed to any scheduled game and enjoy running. I realize the point was not to say "here's the game I want to run," but I will say that here's games I will be capable of running (meaning I will have materials and know the systems): PrimeTime Adventures, Don't Rest Your Head (I "specialize" in running a more small town/rural version, if anyone cares), a game of my own in beta/near-done which is basically about Big Characters with Big Issues, Dogs in the Vineyard (I am prepared to play 2 settings rather than the book one, Corporate Dogs and French Terror Dogs), and A Penny For Your Thoughts (but re that I am only a tad experienced).
I'm going to end up putting these in each time slot as I'm open for each and I believe that's how this was requested, though the message is identical, please pardon if I should have done it differently.
I'm going to end up putting these in each time slot as I'm open for each and I believe that's how this was requested, though the message is identical, please pardon if I should have done it differently.