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Monster Moldvay D&D
Posted: March 13th, 2012, 2:37 pm
by skinnyghost
So, I've been all up ons the B/X D&D lately and I think it'd be fun to get a big group (say, 8 PCs and a DM) together to play such a thing at GPNW. We could probably do a 4 hour slot with pregens or two-slots with the same characters and different players? New players, people familiar with the system, whatever. Just some by-the-book big-group Moldvay. Could be fun, right?
I've got, and could run;
- Keep on the Borderlands
- In Search of the Unknown
- the Lost City
- Palace of the Silver Princess
- Rahasia
Thoughts?
Re: Monster Moldvay D&D
Posted: March 13th, 2012, 3:59 pm
by tonydowler
I'm 100% down with that! The Moldvay dungeon generator works great too, especially if you just spend a few minutes prepping some rooms to throw in for the "special" result.
Re: Monster Moldvay D&D
Posted: March 17th, 2012, 8:07 am
by Ben Wray
I'm running online, for friends, a slightly silly premise played entirely with a straight face: "Make a character of any system, and we'll throw them into a dungeon generated by the 1st ed AD&D DMG."
For "special" room results, I'm using the Fourthcore Alphabet's free web supplement "Iconic Dungeon Chambers" available here:
http://slamdancr.com/wp/2011/12/fourthc ... -chambers/, which has generated some awesome results like "Forge of the Mithril Eye", "Room of the Maternal Hourglass", "Temple of the Resurrecting Heretic", etc.
Seriously, I can't wait for them to enter that room where a dude is being eternally killed and raised from the dead and killed again TO SUFFER FOREVER FOR HIS BLASPHEMY and see what the PCs do with the situation.
So I thought I would mention that as resource which may be useful for you as well if you want to add some more random tables into those random tables.
Re: Monster Moldvay D&D
Posted: April 5th, 2012, 9:10 pm
by npinkert
I'm all over this. Let me know if I can help.
Re: Monster Moldvay D&D
Posted: May 6th, 2012, 2:04 pm
by Mathalus
I am all about this. Should we bring some premade characters? I think it would drastically speed things up.
Re: Monster Moldvay D&D
Posted: May 7th, 2012, 11:12 am
by skinnyghost
That'd be fine. I'm not picky. Also, people can use
http://redvan.wikidot.com/forum/t-34947 ... -generator to generate characters in about four seconds.
Re: Monster Moldvay D&D
Posted: June 7th, 2012, 2:40 am
by greatseamonster
Great! I'll sign up as soon as there is a slot. Awesome character generation link BTW.
Playing with that a bit and yeah, as someone on one of the comments says, it generates a lot of thieves. A large party pack of thieves dungeon crawl might be fun though.