FRI01: DCC RPG for all comers

Planning games for particular slots
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tonydowler
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FRI01: DCC RPG for all comers

Post by tonydowler » June 13th, 2012, 10:39 am

Let's do this! I'm going to run a DCC RGP adventure for as many people as want to show up. We'll be playing a horde of 0-level characters trying to survive their first dungeon.

skinnyghost
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Name:adam koebel

Re: FRI01: DCC RPG for all comers

Post by skinnyghost » June 13th, 2012, 12:42 pm

AH FUCK YEAH

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tonydowler
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Re: FRI01: DCC RPG for all comers

Post by tonydowler » June 13th, 2012, 1:32 pm

Oh yeah, and ANYBODY who has DCC RPG dice, would be great if you bring them. We're going to need them!

Somnibus
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Name:Eric Hanscom

Re: FRI01: DCC RPG for all comers

Post by Somnibus » June 13th, 2012, 3:12 pm

Sign me up, brother!

skinnyghost
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Name:adam koebel

Re: FRI01: DCC RPG for all comers

Post by skinnyghost » June 13th, 2012, 5:02 pm

I have a set of wonky dice, I will bring 'em.

Somnibus
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Name:Eric Hanscom

Re: FRI01: DCC RPG for all comers

Post by Somnibus » June 14th, 2012, 7:00 pm

Is this gonna be troupe play or is it just one 0-level per player?

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metaDM
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Re: FRI01: DCC RPG for all comers

Post by metaDM » June 21st, 2012, 2:25 pm

Count me in, Tony. I ordered funky dice that should be arriving before next Friday.

LeeShort
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Re: FRI01: DCC RPG for all comers

Post by LeeShort » June 21st, 2012, 2:58 pm

I'll bring a few wonky dice. If my Amber Shadows game doesn't get critical mass, I will play -- but the dice are available in any case.

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rafial
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Re: FRI01: DCC RPG for all comers

Post by rafial » June 22nd, 2012, 12:46 pm

I think I should be part of this.

skinnyghost
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Name:adam koebel

Re: FRI01: DCC RPG for all comers

Post by skinnyghost » June 22nd, 2012, 2:33 pm

I am stupidly over-prepared for this. I printed 32 pre-gen 0 level characters onto little sheets and have been warming up my d5 in preparation.

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