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SUN-01: Anima Prime [FULL]

Posted: June 15th, 2012, 6:16 am
by xenopulse
I'm going to run Anima Prime in the Sunday morning slot, as discussed in the brainstorming thread. Anima Prime is basically my Final Fantasy X tribute game, though it also has other game and anime influences. It's a fast-paced, action-oriented game (kind of like Danger Patrol's anime-themed cousin). The complete text of the game is available as a free download from the game's site under a Creative Commons license.

Mack and Adam are already in; I can fit two more.

It looks like we'll make characters and seeds at the beginning of the session. I'll GM on the fly from there, so the theme and tone of the game depend on what we come up with. :)

Re: SUN-01: Anima Prime

Posted: June 15th, 2012, 11:09 am
by Somnibus
Count me in!

Re: SUN-01: Anima Prime

Posted: June 15th, 2012, 1:19 pm
by MLevad
I would love to play!

Re: SUN-01: Anima Prime

Posted: June 20th, 2012, 5:09 pm
by MackTheMouse2
Anima Prime is a great, fastpaced, fighting game. I love the charge / strike mechanic, and how your 'roll to see if you succeed' is completely divorced from the actual actions you're taking until you lay it all on the line and try to nail down an achievement or do some damage to the enemies.

I'm thinking about running a Star Wars themed Anima Prime game in SUN02 - I've got to do some prep work but the 'conversion' between generic Anima Prime and 'lightsabers, droids & blasters' seems to work well.

Re: SUN-01: Anima Prime [FULL]

Posted: June 22nd, 2012, 7:50 am
by xenopulse
Alright, looks like we're full and set to go. Right now the plan is still to make characters and seeds together at the beginning of the session, though if you guys want to throw out some ideas here, that's fine, too.

Mack, if you're focusing on stunt-filled light saber battles, I think that would be a good fit. :)