FRI-01: DURANCE [FULL]
Posted: June 15th, 2012, 7:47 pm
On a remote planet far from civilization, the worst criminal scum from a dozen star systems have been dumped, charged with building new
lives under the watchful eye of Authority. Within a brutal hierarchy of savagery and servility, convicts and guards alike must make hard
choices. Every colonist has their own code of conduct and their own aspirations—aspirations that invariably come at the expense of others.
This dangerous new world is too small for everyone to succeed. In fact, it may well be too small for anyone to succeed. Only the shrewdest,
the toughest and the luckiest will get a chance to find out. Will you be among them?
Durance is Jason Morningstar’s unique take on life in a far-future penal colony. This GM-less game is a fast-paced, low-prep, highly collaborative tabletop game in the tradition of Fiasco.
Three other players and I will assume the dual roles of Authority and convict colonists trying to survive on an outrageously hostile planet. The thin veneer that separates the two classes tends to erode during play, raising questions about corruption, justice and mercy.
I'd like to leave a slot open for someone who doesn't generally sign-up for games before conventions (people not like me or you reading this) so there are two slots available for now. Also helps me to make sure to meet new people.
lives under the watchful eye of Authority. Within a brutal hierarchy of savagery and servility, convicts and guards alike must make hard
choices. Every colonist has their own code of conduct and their own aspirations—aspirations that invariably come at the expense of others.
This dangerous new world is too small for everyone to succeed. In fact, it may well be too small for anyone to succeed. Only the shrewdest,
the toughest and the luckiest will get a chance to find out. Will you be among them?
Durance is Jason Morningstar’s unique take on life in a far-future penal colony. This GM-less game is a fast-paced, low-prep, highly collaborative tabletop game in the tradition of Fiasco.
Three other players and I will assume the dual roles of Authority and convict colonists trying to survive on an outrageously hostile planet. The thin veneer that separates the two classes tends to erode during play, raising questions about corruption, justice and mercy.
I'd like to leave a slot open for someone who doesn't generally sign-up for games before conventions (people not like me or you reading this) so there are two slots available for now. Also helps me to make sure to meet new people.