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The Community Megadungeon
Posted: July 4th, 2012, 7:38 am
by tonydowler
Greypawn was kind enough to scan the massive community megadungeon for us: <a href="
http://cegames.wikidot.com/gpnw2012meta ... dungeon</a>!
I ran three games in this thing. Well, one was cheating because I ran the game first then added the rooms to the megadungeon map.
We had heinous traps, wizard Lazertag, vampire pirates, and lots of memorable deaths.
Re: The Community Megadungeon
Posted: July 4th, 2012, 9:21 am
by moleculo
Aw, look, there's my little Demonic Tavern right in the middle of all that creative awesomeness. I'm delighted by this finished product. Maybe next year we can do a Metamorphosis Alpha colony ship, hey Tony?
Re: The Community Megadungeon
Posted: July 4th, 2012, 1:30 pm
by Ego
Not putting something on there is probably my biggest regret from the con. It's sweet as hell though.
And Matthew, I was thinking the EXACT same thing. Community generation ship would be very cool.
Re: The Community Megadungeon
Posted: July 6th, 2012, 6:45 am
by Ben Wray
That Demonic Tavern was such a great plot point in my first game of World of Dungeons. I was throwing out some random choices of eyeballs for the pirate who was intrigued at the idea of grafting one into his eye-socket, and described one of them as "clearly inhuman but impressively badass." He adlibbed something about a pentacle instead of an iris/pupil, and so I decided of course it was demonic in nature. And then I noticed the demonic tavern that they were probably going to have to get through to reach their destination, and rolled the die of fate, and got a 1. "Yeah," I thought to myself. "The original owner of that eye is totally in there."
Needless to say, shenanigans ensued.
Re: The Community Megadungeon
Posted: July 6th, 2012, 6:57 am
by moleculo
Ben Wray wrote:That Demonic Tavern was such a great plot point in my first game of World of Dungeons... Needless to say, shenanigans ensued.
Ben, you justified my flight up to Seattle with one forum post. Deeply gratifying!