So, I've been all up ons the B/X D&D lately and I think it'd be fun to get a big group (say, 8 PCs and a DM) together to play such a thing at GPNW. We could probably do a 4 hour slot with pregens or two-slots with the same characters and different players? New players, people familiar with the system, whatever. Just some by-the-book big-group Moldvay. Could be fun, right?
I've got, and could run;
- Keep on the Borderlands
- In Search of the Unknown
- the Lost City
- Palace of the Silver Princess
- Rahasia
Thoughts?
Monster Moldvay D&D
- tonydowler
- Posts:263
- Joined:April 20th, 2010, 4:56 pm
Re: Monster Moldvay D&D
I'm 100% down with that! The Moldvay dungeon generator works great too, especially if you just spend a few minutes prepping some rooms to throw in for the "special" result.
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- Posts:68
- Joined:May 24th, 2010, 9:40 pm
Re: Monster Moldvay D&D
I'm running online, for friends, a slightly silly premise played entirely with a straight face: "Make a character of any system, and we'll throw them into a dungeon generated by the 1st ed AD&D DMG."
For "special" room results, I'm using the Fourthcore Alphabet's free web supplement "Iconic Dungeon Chambers" available here: http://slamdancr.com/wp/2011/12/fourthc ... -chambers/, which has generated some awesome results like "Forge of the Mithril Eye", "Room of the Maternal Hourglass", "Temple of the Resurrecting Heretic", etc.
Seriously, I can't wait for them to enter that room where a dude is being eternally killed and raised from the dead and killed again TO SUFFER FOREVER FOR HIS BLASPHEMY and see what the PCs do with the situation.
So I thought I would mention that as resource which may be useful for you as well if you want to add some more random tables into those random tables.
For "special" room results, I'm using the Fourthcore Alphabet's free web supplement "Iconic Dungeon Chambers" available here: http://slamdancr.com/wp/2011/12/fourthc ... -chambers/, which has generated some awesome results like "Forge of the Mithril Eye", "Room of the Maternal Hourglass", "Temple of the Resurrecting Heretic", etc.
Seriously, I can't wait for them to enter that room where a dude is being eternally killed and raised from the dead and killed again TO SUFFER FOREVER FOR HIS BLASPHEMY and see what the PCs do with the situation.
So I thought I would mention that as resource which may be useful for you as well if you want to add some more random tables into those random tables.
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- Posts:10
- Joined:June 28th, 2011, 11:06 am
- Name:Neil Pinkerton
Re: Monster Moldvay D&D
I'm all over this. Let me know if I can help.
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- Posts:30
- Joined:May 9th, 2011, 10:03 am
- Name:Morgan Stinson
Re: Monster Moldvay D&D
I am all about this. Should we bring some premade characters? I think it would drastically speed things up.
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- Posts:111
- Joined:May 20th, 2010, 12:19 pm
- Name:adam koebel
Re: Monster Moldvay D&D
That'd be fine. I'm not picky. Also, people can use http://redvan.wikidot.com/forum/t-34947 ... -generator to generate characters in about four seconds.
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- Posts:30
- Joined:June 23rd, 2011, 8:18 am
- Name:Greatseamonster
- Location:Forest Grove Oregon
- Contact:
Re: Monster Moldvay D&D
Great! I'll sign up as soon as there is a slot. Awesome character generation link BTW.
Playing with that a bit and yeah, as someone on one of the comments says, it generates a lot of thieves. A large party pack of thieves dungeon crawl might be fun though.
Playing with that a bit and yeah, as someone on one of the comments says, it generates a lot of thieves. A large party pack of thieves dungeon crawl might be fun though.