Hi Folks,
Two Rooms and a Boom is a team social deduction game, where the conceit is the rebel team wants to get their bomber into the same room as the President (on the government team) by the end of the game; if they do, the rebels win, otherwise the government does. The game takes place in two rooms, and players in each room try to figure out who is who, sending some of them to the other room every few minutes. Many roles with special powers are available, like spy, security, assassin, reporter, usurper, mistress - even zombie, or Cthulhu cultist, if we choose a weird option
Unlike other games where having many players can make for a much longer game, each game of Two Rooms and a Boom takes a maximum of 15 minutes, even if we play with 50 or 60 people!
To be the most fun, this game needs at least 11 players.
FRI-02 Two Rooms and a Boom (Needs at least 11)
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- Posts:42
- Joined:June 25th, 2013, 5:40 pm
- Name:Manu
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- Posts:42
- Joined:June 25th, 2013, 5:40 pm
- Name:Manu
Re: FRI-02: Two Rooms and a Boom (Needs at least 11)
For more information, see http://www.tuesdayknightgames.com/tworoomsandaboom/.
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- Posts:146
- Joined:April 26th, 2010, 7:12 pm
- Name:Brendan Adkins
- Location:Portland
- Contact:
Re: FRI-02 Two Rooms and a Boom (Needs at least 11)
I'm booked on FRI-02 but would love to play in another slot if there is an opportunity.
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- Posts:42
- Joined:June 25th, 2013, 5:40 pm
- Name:Manu
Re: FRI-02 Two Rooms and a Boom (Needs at least 11)
Thanks Brendan! It doesn't look like it's going to happen this con, although I will bring the game just in case